BalanceReckon Design System
Feedback & indicators

Tile

The interactivity of a tile depends on whether it's displaying contextual information or acting as an entry point for a more detailed interaction.

import { Tile, TileStack } from '@balance-web/tile';
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Usage

The Tile component can be used by itself or inside a TileStack. Content is passed to the tile as children.

The tile component does not have an opinion on how text is rendered, it is the consumers responsibility.

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A tile will fill the container it's in so it's the consumer's responsibility to allocate containers with approriate widths and heights.

Interactivity

By default tiles are not interactive. The onClick or href props can be used to make them behave interactively.

InteractiveText

When a tile is interactive, the entire tile surface responsds to hover/active events. In addition to that, the Tile.InteractiveText primitive can be used inside the tile to responsd to these events.

<Tile>
  <Tile.InteractiveText>Interactive text</Tile.InteractiveText>
</Tile>

For convenience, the InteractiveText component takes all the props a normal Text component does. See below examples on how to compose a tile using InteractiveText.

onClick

The onClick prop makes the entire tile surface a clickable target.

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href

The href prop makes the entire tile surface a clickable target.

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A link tile supports all the usual anchor props. For example the target prop:

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A tile can either be clickable or be a link, not both.

Density

The density of a tile is defined as the white space between the border and the content area. It's set through the density prop and supports three values: compact, regular, spacious.

The default density of a tile is regular.

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Tile stack

A group of related tiles can be renderred together inside a TileStack.

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Interactive tiles can also be used in a TileStack.

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