Alternatives
- Card — Highly flexible component for displaying a subject with its related information and can have multiple interactions.
 
Usage
The Tile component can be used by itself or inside a TileStack. Content is passed to the tile as children.
The tile component does not have an opinion on how text is rendered, it is the consumers responsibility.
A tile will fill the container it's in so it's the consumer's responsibility to allocate containers with approriate widths and heights.
Interactivity
The interactivity of a tile depends on whether it's displaying contextual information or acting as an entry point for a more detailed interaction.
By default tiles are not interactive. The onClick or href props can be used to make them behave interactively.
InteractiveText
When a tile is interactive, the entire tile surface responsds to hover/active events. In addition to that, the Tile.InteractiveText primitive can be used inside the tile
to responsd to these events.
<Tile>  <Tile.InteractiveText>Interactive text</Tile.InteractiveText></Tile>For convenience, the InteractiveText component takes all the props a normal Text component does. See below examples on how to compose a tile using InteractiveText.
onClick
The onClick prop makes the entire tile surface a clickable target.
href
The href prop makes the entire tile surface a clickable target.
A link tile supports all the usual anchor props. For example the target prop:
A tile can either be clickable or be a link, not both.
Density
The density of a tile is defined as the white space between the border and the content area. It's set through the density prop and supports three values: compact, regular, spacious.
The default density of a tile is regular.
All tiles in a stack should have the same density.
Tile stack
A group of related tiles can be renderred together inside a TileStack.
Interactive tiles can also be used in a TileStack.